League Format

This page outlines the league format so that you can follow along as league play progresses.

League Composition

This simulation features 132 teams covering 6 MLB seasons: 1927, 1941, 1959, 1977, 1993, and 2016.  Teams have been seeded based on their original season performance, and placed into eleven 12-team qualifying leagues.  Using the Strat-o-Matic game simulation, each qualifying league will be played out over a period of 7-8 months.  

League Specific Rules

Generally speaking, games will be played using the Strat-o-Matic Super Advanced game play rules.  I have omitted the "Robbing the Homerun" rule because I found it to be unrealistically constructed, and simplified the "cutoff" rule for base runner advancement because I found it to be too convoluted.  The "Catcher Blocking the Plate" rule is in effect.  

Because the card sets for old seasons only included 24 players, and even the 1977 and 1993 only included a small number of extra players per team, I had to get creative about how to account for injuries.  To that end, there is a league-wide taxi squad for each season, comprised of replacement level players that teams can draw upon for injury replacements.  These players are below league average (but still decent enough to be viable for short term use) and they are players who had less than 250 plate appearances or 60 innings pitched.

I also have incorporated the "Normalized Error Ratings" chart that Strat-o-Matic introduced a couple years ago to account for historical discrepancies in error ratings.  Essentially, the adjusted ratings assume that if players from earlier eras had the same access to equipment that modern era players have, and played on the same uniformly maintained fields that these new ratings would be more realistic.  

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